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County Road Z

Taylor's diary It wasn't good. Both Aston and I are in a bad way. Taking stock I assigned Harmony to build a garden which will be the start of our self sufficiency on food. ( 1 hardware and 1 labour. Generates 1 food ). I   set to building a utility room with a view to establishing power and water.  (3 hardware and 3 labour. Provides power and water, which is extra building to do before generating anything). Ashton I got to rest. He complained, though only half-heartedly. We decided that the nearest food source would be Hodge's greengrocers. It had tins and jars of food as well as fresh fruit and veg. Well, had fresh fruit and veg. Management phase (1) Check Rot  - N/A (2) Hunger score  - 2 (3) Assign beds -  Each has a bed (4) Unrest score  - 2 (5) Store check  - pass Fuel-4, Food-0, Hardware-0 (6) Horde  - no siege threat (7) Departures  - none It's a precarious beginning for sure.  The fact injured survivors can't go on missions was s...

County Road Z

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  Starting a new community cont. Where we left it. In the meantime, I look at the mission and I can win without killing all the Shells. I just need to kill any within 6" of the house and enter it. That is do-able, with luck. Harmony takes down the lead Shell Ashton and Nick moving into contact with the next lead Shell. They manage to kill both but not without consequences. Harmony missed a shot activating a Shell which attacks Nick. But she takes the next nearest down with her next shot He manages to fight it off and kill it Nick and Ashton search the two resource points Ashton found a can of fuel and some hardware. Nick found another can of fuel. They move into the house. It's good to be quiet With so many Shells around... Tyler Watt quietly slinks away Taylor's Diary We had an hard time securing the house.  Being quiet worked to a point.  Maybe Harmony shooting that Zombie from afar set off a chain of events that put us in a spot. ( I misunderstood the Zombie motivation...

County Road Z

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  Starting a new community. Nick: "Harmony. How good are you with that bow?"  Harmony: "I'm passable. No expert"  Nick:" OK. You have the only silent weapon that we can use at a distance, so we'll try to keep it as quiet as we can. We can't rush in as we don't know how many, if any, might be in the house or around about. Harmony can take out the Shell over to the right then we'll head straight for the wall and see what's between us and the house.  If we encounter too many we'll hightail it back here. We need to watch each others backs. Let's get too it!" Harmony downs a shell and they all move Furthest Shell becomes aggressive and activates another close by. Harmony moves and takes down another The men move round and start across the road The aggressive Shells can see the men and move activating another two They become a horde! Ashton moves and stumbles into a Shell The Shell attacks but it only develops into a scuffle until...

County Road Z

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It wasn't a restful night. It never is these days. But, quiet. The absence of noise is always a little disconcerting thought Harmony. Nick: "OK! Are we ready?" Harmony and Aston both nodded. Nick eased the door open and edged outside." Clear" he said. All three knew of the place Aston had indicated might be a good place to hunker down. He had scouted it out for a 'visit' before it all went to hell. On the edge of town it gave an unrestricted view of the immediate area, for the most part at least. And they could re-enter the town for supplies, until they ran out or things spoiled. They were quiet, skirting well wide of any Shells as they started calling them. Shells, because they had become shells of what they once were. It was as good as any other description. No doubt others, if there were any, had their own name for them. They arrived and took stock of what they were seeing. Some Shells, but not too many. "What's the plan?" said Aston to ...

County Road Z

 Hi! I got the rules for this game whilst in the US (see earlier post). I'd seen quite a bit of information, and a couple of videos of it on YT, and it looked right up my street. As usual, I didn't strictly follow the character development rules. In fact, I didn't follow them at all here! I diced for everything, Strength, Dexterity, Intelligence and Co-operative. There was a little re-rolling when the same number came up for different statistic. Then also for each skill which was risky but worth the difference. One Hero Nick Taylor .  S3, D1, I2, CO4 Mechanics, Scout, Long Gun, Carry. Handyman ( mechanical skills) . Engages in re-enactment societies (ECW) ( Scout/Carry ). Likes squirrel hunting with his  Shotgun . Two Leaders Harmony Watkins .  S1, D3, I0 CO2 Heavy weapon, Teaching, Archery Teacher  of mathematics at high school. Archery novice ( Bow ), Blunt weapon ( Rounders bat ) Aston Ball .  S3, D1, I2, CO0 Blunt, scavenge, Enter Burglar ( Entry ) and ...